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Rollercoaster Tycoon 3


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#1 Mandrake628

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Posted 05 August 2005 - 10:19 AM

Just read the news...  

Frankly, I'm a bit disappointed.  I'm sure it will be wonderful, etc.  But I was hoping for BF2 or something like that.  Guess that will have to wait until the next announcement.  

Oh well...

Here is the Gamestats page with a bunge of Stats, Previews, Reviews, and info.

I looked around for a mod or fan scene but couldn't find much.

Here is the developer site.  Not much info.

Here is God-Games coverage of RCT 3.  More info and videos.

Mandrake628

Edit : Ok... there is a fan scene.

RCT Masterguide is quite an ugly site, at least on Safari.  Couldn't glean much info from it.

RCT Technical Information Depot .  Hmm... starting to see a pattern of really ugly sites.  Some downloads and "hacked saved games".   :huh: .

RCT3 Resource Center looks like one of the better sites, but is no longer being updated.  Has some info, but may be out of date.

More links :

RCT Inc.
Evil RCT - A Growing RCT Resource
Tycoon Planet

#2 GlendaAdams

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Posted 05 August 2005 - 10:30 AM

Dig around a little more, there is a big fan scene for RCT3 on the PC, and thousands of downloads available, including some pretty elaborate movies people make with the in-game movie capture.

And we've already got built-in Quicktime movie capture working in the first playable :)

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Mandrake628, on August 5th 2005, 09:19 AM, said:

Just read the news... 

Frankly, I'm a bit disappointed.  I'm sure it will be wonderful, etc.  But I was hoping for BF2 or something like that.  Guess that will have to wait until the next announcement. 

Oh well...

Here is the Gamestats page with a bunge of Stats, Previews, Reviews, and info.

I looked around for a mod or fan scene but couldn't find much.

Here is the developer site.  Not much info.

Here is God-Games coverage of RCT 3.

Mandrake628

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#3 Mandrake628

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Posted 05 August 2005 - 10:32 AM

Yes, the first part of my post was a bit premature.  Looked around a bit more and found a ton of sites, as evidenced by my edited post.

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#4 Mandrake628

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Posted 05 August 2005 - 10:37 AM

From the news article :

"Aspyr Media this morning announced that it will be bringing RollerCoaster Tycoon 3 to the Macintosh. The game, which is expected to be released in November 2005, is licensed by Atari and is being developed for the Mac by Aspyr Studios based on Frontier's original code."

What does that mean?  Aren't all games "based on the original code".  

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#5 MacADDICT

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Posted 05 August 2005 - 10:51 AM

sigh *tear* for BF2

#6 Doomer

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Posted 05 August 2005 - 11:07 AM

Great News!

I remember playing the original RollarCoaster Tycoon on my old G4 running Virtual PC!
At least I can have a native mac version!  

But I have a question, is this going to support both future Intel Macs, and current PPC Macs?  Jobs said that they are going to have intel macs by the June 2006, and thats the time that I'm thinking about buying a new Mac. If anyone has any info on this please reply.

Thanks

#7 skyhawk

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Posted 05 August 2005 - 11:52 AM

WOOOOOHOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!


thank you aspyr! I can't wait to buy it!

#8 Mandrake628

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Posted 18 August 2005 - 08:30 AM

Sooo... how do you think performance will be?  I looked around a bit using Google search, but I couldn't really find anything.  Though performance isn't as important as it is in Action/FPS games, I'm worried that it might be something akin to SimCity 4.

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#9 The iMac Man

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Posted 18 August 2005 - 08:50 AM

This is the most disappointing game Aspyr could've picked, to me, at least.

What a boring game that only further proves Macs as an unworthy gaming platform.

But, hey, I guess ya gotta make what you know will sell....   :zonk:
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#10 Mandrake628

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Posted 18 August 2005 - 09:23 AM

Yes, that's all good.  But what about my question?

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#11 The iMac Man

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Posted 18 August 2005 - 09:32 AM

About performance?  It's waaaaaaaay too early to be asking that.
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#12 teflon

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Posted 18 August 2005 - 09:55 AM

Processor
        Pentium® III 733 MHz or compatible (Pentium® 4 1.3 GHz or compatible
recommended)
Memory
        128 MB RAM; 256 MB for XP (256 MB; 384 MB for XP recommended)
Hard Disk Space
        600 MB Free
CD–ROM Drive
        4X Speed or faster (8X Speed or faster recommended)
Video
        ATI Radeon™ or 32 MB GeForce™ 2 or higher. (64 MB ATI Radeon recommended)*
Sound
        Windows® 98/Me/2000/XP-compatible 16-bit sound card* (PC audio solution
containing Dolby Digital        Live required for Dolby Digital audio)
DirectX®
        DirectX® version 9.0 (included) or higher
*Indicates device should be compatible with DirectX® version 9.0 or higher.

so expect 1Ghz by the time it gets to mac, cos of generalized porting performance hits, and the tendency for PC devs to speculate slightly lower than they should, as well as higher standards on the mac side.And the recommended indicates that your PB and latest tower should run it fine.
the imac man is right, waaaay to early. your best bet would be to go check out some PC forums see if theyve been whinging about it....
Polytetrafluoroethylene to my friends.

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#13 Mandrake628

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Posted 18 August 2005 - 10:04 AM

Made a few pathetic attempts to find forums about RTC3 performance, but couldn't find anything.  I'll keep looking.  

Too bad I won't have access to the PB and 1.42 tower.   :crying:

Mandrake628

Edit : Had a look at the Frontier website, and their requirements for RCT3 are a bit strange(250 MB of HD space??).  I'm guessing it is old.

Why would they fail to update their page AFTER they release a product?

#14 Sternum

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Posted 18 August 2005 - 12:29 PM

The iMac Man, on August 18th 2005, 08:50 AM, said:

This is the most disappointing game Aspyr could've picked, to me, at least.

What a boring game that only further proves Macs as an unworthy gaming platform.

But, hey, I guess ya gotta make what you know will sell....   :zonk:

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As an avid fan of management sims -- SimCity 4, Football Manger, Tropico 1 & 2, Railroad Tycoon 2 & 3 -- I'm super-excited about Rollercoaster Tycoon. I love building and managing things, and I've always found these titles to be incredibly innovative. To each their own, I guess.

#15 The iMac Man

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Posted 18 August 2005 - 12:38 PM

Sternum, on August 18th 2005, 01:29 PM, said:

...and I've always found these titles to be incredibly innovative.

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Innovative!?  How?  Maybe the very first "Tycoon" game was innovative, but every one since then is just the same old repackaged nonsense.

How is RCT3 more "innovative" than Zoo Tycoon?  It's the same thing, with a different theme...   :zonk:
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#16 bobbob

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Posted 18 August 2005 - 01:18 PM

The iMac Man, on August 18th 2005, 11:38 AM, said:

It's the same thing, with a different theme...   :zonk:

I'm guessing you haven't given a critical look at most other games out there ;)

#17 Mandrake628

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Posted 18 August 2005 - 04:49 PM

The iMac Man, on August 18th 2005, 02:38 PM, said:

Innovative!?  How?  Maybe the very first "Tycoon" game was innovative, but every one since then is just the same old repackaged nonsense.

How is RCT3 more "innovative" than Zoo Tycoon?  It's the same thing, with a different theme...   :zonk:

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You know that you can apply that same mentality to FPS's, right?

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#18 The iMac Man

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Posted 18 August 2005 - 04:57 PM

Mandrake628, on August 18th 2005, 05:49 PM, said:

You know that you can apply that same mentality to FPS's, right?

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No.  Gameplay in FPSes can vary drastically.

Creating a fake Theme Park, etc, and watching people buy stuff and take rides does not change from game to game....
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#19 Ben

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Posted 18 August 2005 - 07:31 PM

The iMac Man, on August 18th 2005, 05:57 PM, said:

No.  Gameplay in FPSes can vary drastically.

Creating a fake Theme Park, etc, and watching people buy stuff and take rides does not change from game to game....

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Certainly different strokes for different folks. based on PC sales, it should be a good seller. I'll certainly pick up a copy, whereas I would have no interest in another shooter or RTS. The last innovative shooter I've played was Deus Ex.

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#20 bobbob

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Posted 18 August 2005 - 07:51 PM

The iMac Man, on August 18th 2005, 03:57 PM, said:

No.  Gameplay in FPSes can vary drastically

You obviosly haven't played them enough, then ;)