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Shadow Warrior, yeah the new one, updated with Mac/Linux support!

lo wang shadow warrior ninja

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#21 the Battle Cat

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Posted 08 April 2015 - 01:02 PM

View Postmacdude22, on 07 April 2015 - 12:59 PM, said:

Battlecat sent back his 680 for a 7950 because the performance on BL2 was so bad and he says it runs swimmingly so that was my other data point on BL2 sucking on Nvidia cards on OS X. Under wandows I can max dem settings.

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#22 Smoke_Tetsu

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Posted 08 April 2015 - 02:17 PM

View Postmacdude22, on 07 April 2015 - 12:59 PM, said:

Battlecat sent back his 680 for a 7950 because the performance on BL2 was so bad and he says it runs swimmingly so that was my other data point on BL2 sucking on Nvidia cards on OS X. Under wandows I can max dem settings.

I don't have any performance issues with either BL2 or Pre-sequel on my Nvidia card here. In fact I've been pretty pleased with it overall lately.

View PostUmarOMC1, on 07 April 2015 - 01:12 AM, said:

Running at 1680x1050. Seems fairly rock solid. Thank God it's no DEAD ISLAND! :wall:

I've been running it at 1600x900 here since I like to stick to the same aspect ratio as my display whenever possible (16:9). But they seem to have been patching it quite a bit over the course of the week and it's steadily been getting better. I'm now getting a crash to desktop bug towards the end however that they are looking into right now... right before I get to the final whisperer it just ups and crashes.

For the few days or so it did feel like another Dead Island though with how unsmooth it felt while traversing the environment.... especially combined with the way they implemented head bobbing made it feel all wonky.
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Alex Delarg, A Clockwork Orange said:

It's funny how the colors of the real world only seem really real when you viddy them on the screen.

the Battle Cat said:

Slower and faster? I'm sorry to hear such good news?

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#23 MichalM.Mac

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Posted 19 April 2015 - 03:43 PM

Quote

Just uploaded a new build with Mac optimizations. Let me know if the perf is any better with the latest update.

Thanks,

They released new patch. Game is now playable even with 2560x1440 resolution.
So far so good.

#24 Frost

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Posted 19 April 2015 - 07:34 PM

HOOOOOOOOOO wanta some WANG?
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#25 mattw

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Posted 20 April 2015 - 02:01 PM

View PostMichalM.Mac, on 19 April 2015 - 03:43 PM, said:

They released new patch. Game is now playable even with 2560x1440 resolution.
So far so good.

Same here - running really smoothly now after that patch! :) :thumbsup:
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#26 Smoke_Tetsu

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Posted 20 April 2015 - 02:01 PM

The developer who made that port should also port Hard Reset!
--Tetsuo

Alex Delarg, A Clockwork Orange said:

It's funny how the colors of the real world only seem really real when you viddy them on the screen.

the Battle Cat said:

Slower and faster? I'm sorry to hear such good news?

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#27 UmarOMC1

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Posted 29 April 2015 - 12:47 AM

They should also redo anything Virtual Programming have done.
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#28 macdude22

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Posted 29 April 2015 - 06:18 AM

/me waits impatiently for the Mac version to be released on GoG.
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#29 mattw

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Posted 02 May 2015 - 07:01 AM

View Postmacdude22, on 29 April 2015 - 06:18 AM, said:

/me waits impatiently for the Mac version to be released on GoG.

It's now out on GOG according to my library there...
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#30 DirtyHarry50

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Posted 02 May 2015 - 11:21 AM

Picked up the DRM-free version with a recent Humble bundle for 10 bucks. I got Outlast with that one too and some other stuff I forget now. I think it was all DRM-free which was nice. It's already redundantly backed up. Who knows, I might even play this stuff someday if I live long enough. :D
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#31 UmarOMC1

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Posted 10 June 2015 - 12:13 AM

THREE NINETY NINE on GOG!!!
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#32 DirtyHarry50

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Posted 10 June 2015 - 03:37 PM

View PostUmarOMC1, on 10 June 2015 - 12:13 AM, said:


Yes, but is it the Metal version that will run at max details and retina resolution on a Mac Mini?

Well, is it?
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#33 Cougar

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Posted 10 June 2015 - 10:32 PM

This game looks fun, but also looks like it could get repetitive after an hour. Thoughts?

#34 Mr Pink

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Posted 26 July 2015 - 11:55 AM

View PostMichalM.Mac, on 19 April 2015 - 03:43 PM, said:

They released new patch. Game is now playable even with 2560x1440 resolution.
So far so good.

Tried to run this at Retina resolution of 2880x1800. Sadly its not really playable.
Somehow the game doesn't support 1920x1200 here and it looks awful when scaled down to 1680x1050 on my rMBP.

Does anyone have any luck with this on higher resolutions?
Is the most recent version 1.5.0.3?

#35 Mr Pink

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Posted 29 April 2016 - 04:05 PM

Shadow Warrior and Shadow Warrior Classic are now also available on the Mac App Store.

#36 Irishman

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Posted 07 May 2016 - 06:25 AM

View PostCougar, on 10 June 2015 - 10:32 PM, said:

This game looks fun, but also looks like it could get repetitive after an hour. Thoughts?

My understanding is that it's a shorter game.
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#37 Mr Pink

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Posted 10 February 2017 - 07:44 AM

Has anyone tried out Shadow Warrior (2013) on the Mac App Store?
How is the performance?
Is it identical to the one on humble bundle or on Steam?





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