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Thain Esh Kelch

Member Since 20 Mar 2003
Offline Last Active Yesterday, 08:57 AM

Posts I've Made

In Topic: Free Mac games

Yesterday, 08:58 AM

Shadowrun Complete free on Humble Bundle the next 24 hours.

In Topic: Answer questions for the Feral newsletter!

21 June 2018 - 01:18 PM

Thanks I will do so, some time!

...(I've always been SO annoyed that after you select Single Player in Civ4:BTS, it then defaults to the THIRD menu option, which is mods - So if you start the game, and then spam enter to get going, you actually end up relaunching the game with some weird mod started! >_<)

In Topic: Answer questions for the Feral newsletter!

21 June 2018 - 08:10 AM

View Postipickert55, on 20 June 2018 - 06:24 PM, said:

Gotta agree with that, game shaped my life honestly. Also the Scenarios that came with the expansions were insanely good.
I know right? I am close to hitting 1000 hours played in Civ4 alone, and have even touched any mods or scenarios!

And I still honour Civ1 for teaching me the basics of the english language.

In Topic: Answer questions for the Feral newsletter!

20 June 2018 - 02:04 PM

Civilization 4: Beyond the Sword.

No contest there. The replayability of that amazing game is outstanding. A pity it gets more and more bugs for each macOS release, and wont work at all in 10.15. :(

In Topic: Blizzard announced bringing World of Warcraft Classic at Blizzcon

16 June 2018 - 09:11 AM

WOW Classic will run on a Frankenstein version of 1.12. So it will be the vanilla experience without any expansions, but with modern server and backend technology.


Blizzard said it chose patch 1.12 “because it represents the most complete version of the classic experience.”


So we asked ourselves, would it still be possible to deliver an authentic classic experience if we took our modern code, with all its back-end improvements and changes, and used it to process the Patch 1.12 game data?

While that might seem counterintuitive, this would inherently include classic systems like skill ranks, old quests and terrain, talents, and so on, while later features like Transmog and Achievements would effectively not exist because they were entirely absent from the data. After weeks of R&D, experimentation, and prototyping, we were confident we could deliver the classic WoW content and gameplay without sacrificing the literally millions of hours put in to back-end development over the past 13 years.

I can live with that. Looking forward to re-experiencing WOW! Some more technical stuff in the link above, if you care about stuff like that.

No release date yet, but we will like hear something around BlizzCon in November I assume.