

Steam problems
#1
Posted 07 December 2016 - 02:26 PM
There is a button in the properties that is labeled, "Delete local game files". Will I lose my saves if I do that?
Also, what do you think is wrong?
the Battle Cat
#2
Posted 07 December 2016 - 03:08 PM
Attached Files
Enterprise (MacPro 3,1): 8 Xeon Cores @ 2.8 GHz || 14 GB RAM || Radeon 4870 || 480GB Crucial M500 + 2TB WD Black (Fusion Drive) || 144hz Asus Mon
Defiant (MacBookPro 9,1): Core i7 @ 2.3ghz || 8GB RAM || nVidia GT 650M 512MB || 512GB Toshiba SSD
#3
Posted 07 December 2016 - 03:14 PM
the Battle Cat, on 07 December 2016 - 02:26 PM, said:
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#4
Posted 07 December 2016 - 03:28 PM
ANYHOW, as for the problem........ could be:
1) Steam servers just fubar'd at the moment, give it an hour, try again.
2) Take two aspirin and re-install steam like macfood69 suggested.
3) Email steam support for help, and have it fixed in about 3 weeks.
-Fm [1oM7]
"I'm not incorruptible, I am so corrupt nothing you can offer me is tempting." - Alfred Bester
#5
Posted 07 December 2016 - 06:42 PM
macdude22, on 07 December 2016 - 03:08 PM, said:
I'm kicking myself. I should have thought of that because it happened to me before in Windows. I am so used to the Mac never needing an app redownloaded...
Janichsan, on 07 December 2016 - 03:14 PM, said:
Thanks. The Steam cloud, of course.
Frigidman™, on 07 December 2016 - 03:28 PM, said:
ANYHOW, as for the problem........ could be:
1) Steam servers just fubar'd at the moment, give it an hour, try again.
2) Take two aspirin and re-install steam like macfood69 suggested.
3) Email steam support for help, and have it fixed in about 3 weeks.
Thanks for the heads up about all the crap left behind after a delete. I'll log into the PC tonight and take your 3 step program for great justice.
the Battle Cat
#6
Posted 08 December 2016 - 10:22 AM
the Battle Cat
#7
Posted 08 December 2016 - 11:04 AM
the Battle Cat, on 08 December 2016 - 10:22 AM, said:

Enterprise (MacPro 3,1): 8 Xeon Cores @ 2.8 GHz || 14 GB RAM || Radeon 4870 || 480GB Crucial M500 + 2TB WD Black (Fusion Drive) || 144hz Asus Mon
Defiant (MacBookPro 9,1): Core i7 @ 2.3ghz || 8GB RAM || nVidia GT 650M 512MB || 512GB Toshiba SSD
#8
Posted 08 December 2016 - 12:59 PM
the Battle Cat, on 08 December 2016 - 10:22 AM, said:
Or maybe the question is... what is OSX doing to the windows partition that causes these issues?
Maybe I'm a one in a million case, but I dont encounter these sorts of issues under windows (win7) since winxp days.
-Fm [1oM7]
"I'm not incorruptible, I am so corrupt nothing you can offer me is tempting." - Alfred Bester
#9
Posted 08 December 2016 - 04:00 PM
Frigidman™, on 08 December 2016 - 12:59 PM, said:
Maybe I'm a one in a million case, but I dont encounter these sorts of issues under windows (win7) since winxp days.
I've never had an issue with OS X corrupting my bootcamp partition and my multiple Mac desktops/laptops in the last 9 or so years running everything from XP to 10.
Only OS X 'tampering' i see is the spotlight index files that it puts on USB sticks. I have Tuxera NTFS and VMware Fusion installed on my MBP and OS X completely ignores boot camp. I can manually go in there and copy/move files, but automatically I have not noticed it doing anything.
Gaming Build: i5 8400 || Vega 56 || 16 GB DDR4 || 960 Evo NVMe || Win10 Pro
Other: 30TB Plex Server || Xbox One X || PS4 Pro || iPhone X
#10
Posted 08 December 2016 - 05:08 PM
Sneaky Snake, on 08 December 2016 - 04:00 PM, said:
Only OS X 'tampering' i see is the spotlight index files that it puts on USB sticks. I have Tuxera NTFS and VMware Fusion installed on my MBP and OS X completely ignores boot camp. I can manually go in there and copy/move files, but automatically I have not noticed it doing anything.
Hmm.
Wonder what keeps corrupting things on tBC's windows partition

Maybe time to run a disk check?
-Fm [1oM7]
"I'm not incorruptible, I am so corrupt nothing you can offer me is tempting." - Alfred Bester
#11
Posted 08 December 2016 - 05:29 PM
Iridium (MacBook Pro Mid-2012) – 2.7 GHz i7 3820QM / 16GB RAM / 4TB Samsung 860 Pro / GeForce GT 650M 1GB
Antimony (PowerBook G4 2001) – 1.0 GHz PPC 7455 / 1GB RAM / 512GB Micron M600 / Radeon 9000 64MB
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.
#12
Posted 08 December 2016 - 07:51 PM
Frost, on 08 December 2016 - 05:29 PM, said:
Spinning disks are incredibly complex machines with tolerances the near the size of DNA when talking about the actual physical properties of the magnetic bits. As we have physically shrunk bits the error rate has gone up up up. Modern hard drives and Operating systems both employ a number of error correction mechanisms to mask this ongoing low level error rate. Some drives will report their internal ECC rate as a SMART value.
My opinion is this is the single most useful value for determining spinning rust's health status. Modern drives incorporate error correction capabilities which allow them to recover the data as originally written even when it can no longer be read as such. This is done by appending a block of “checksum” data to the end of each data sector to allow the original state of unknown missing bits to be reconstructed. ECC used to be the exception but now the the error tolerances on mechanical drives are so low that ECC constantly corrects some errors at a low rate and there is an assumption that a low number of errors can easily, and consistently be corrected. While the error rate will vary from drive to drive, it will typically be consistent. If this value spikes over time, it can be indicative of rusty failure.
The other really important value is reallocated sector count, again on modern drives some are to be expected. But if this value spikes or increases significantly over time, it is indicative of rusty failure.
Basically when you look at modern multi TB hard drives, it's basically magic that there are not MORE errors and corrupt files. That said Windows/NTFS seems to be drastically worse than other OS's/file systems at dealing with this.
Don't get me started on the ACTUAL quantum magic that makes modern high density flash memory work. Because of the nature of floating gate transistors they are not really susceptible to paramagnetic effect that causes bits to flip on magnetic media. However there is inconclusive data on the longevity of the stored bit without power. Magnetic media left 10 years without power, basically will be intact. Flash memory left 10 years without power 10 years, we're basically not sure but depending on the memory used there is some empirical evidence that the floating gate transistors will eventually lose their charge (the equivalent of a bit flip in magnetic media.) . Alvin Cox from seagate did a presentation a few years back on the data retention properties of unpowered flash memory.
Enterprise (MacPro 3,1): 8 Xeon Cores @ 2.8 GHz || 14 GB RAM || Radeon 4870 || 480GB Crucial M500 + 2TB WD Black (Fusion Drive) || 144hz Asus Mon
Defiant (MacBookPro 9,1): Core i7 @ 2.3ghz || 8GB RAM || nVidia GT 650M 512MB || 512GB Toshiba SSD
#13
Posted 08 December 2016 - 10:19 PM
I've got three BDXLs burned with data I want to never lose, and it's nice to know as long as something that can read a BD exists, then that data will outlive me several times over without my having to do anything special with it.
Iridium (MacBook Pro Mid-2012) – 2.7 GHz i7 3820QM / 16GB RAM / 4TB Samsung 860 Pro / GeForce GT 650M 1GB
Antimony (PowerBook G4 2001) – 1.0 GHz PPC 7455 / 1GB RAM / 512GB Micron M600 / Radeon 9000 64MB
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.
#14
Posted 09 December 2016 - 10:32 AM
the Battle Cat
#15
Posted 09 December 2016 - 10:54 AM
the Battle Cat, on 09 December 2016 - 10:32 AM, said:
Windows acting like windows, that's a classic windows move.
Enterprise (MacPro 3,1): 8 Xeon Cores @ 2.8 GHz || 14 GB RAM || Radeon 4870 || 480GB Crucial M500 + 2TB WD Black (Fusion Drive) || 144hz Asus Mon
Defiant (MacBookPro 9,1): Core i7 @ 2.3ghz || 8GB RAM || nVidia GT 650M 512MB || 512GB Toshiba SSD
#16
Posted 09 December 2016 - 11:29 AM
the Battle Cat, on 09 December 2016 - 10:32 AM, said:
Ahh.
I would blame Steam more than Windows for it. Steam does for more goofy popsnizzle seemingly randomly, for no good reason. Even today, steam stil lhas issues handling 'tiny' updates to games without corrupting the game folder and needing to do a Verify Integrity on.
Then there is the whole depot service going up and down, and them deciding to do full on server maintenance during PRIME TIME USA every tuesday...

Honestly. Whenever I have issues, I can usually track it back to usually one of:
- Steam just being stupid
- The game developer porting crap from console
- Graphics driver update that is garbage this time round
- Too many porn sites visited...
-Fm [1oM7]
"I'm not incorruptible, I am so corrupt nothing you can offer me is tempting." - Alfred Bester
#17
Posted 09 December 2016 - 06:16 PM
macdude22, on 09 December 2016 - 10:54 AM, said:
Windows is like a cat. It decides if it likes you or not in the first few seconds. If it doesn't, it'll find ways to subtly annoy you for the rest of its existence.
Iridium (MacBook Pro Mid-2012) – 2.7 GHz i7 3820QM / 16GB RAM / 4TB Samsung 860 Pro / GeForce GT 650M 1GB
Antimony (PowerBook G4 2001) – 1.0 GHz PPC 7455 / 1GB RAM / 512GB Micron M600 / Radeon 9000 64MB
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.