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devSin

Member Since 02 Jul 2002
Offline Last Active Apr 19 2019 12:59 PM
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Posts I've Made

In Topic: "Apple Arcade"

25 March 2019 - 02:27 PM

I think they have to work on all devices, so it's just going to be mobile games, maybe with the rare desktop game that scales to mobile devices somehow.

In Topic: Warcraft 3 remaster, sorry 'reforged'

03 November 2018 - 04:27 PM

It actually looks really nice. They've clearly upgraded the renderer a ton to support the new visuals.

I'm a bit mixed that they're upgrading the campaigns (the level they're showing off is completely different from the original) and redoing all the cutscenes (the ones they've shown look stilted, with the higher fidelity models and the old voice acting, with just basic camera angles and animations straight out of 2003). I'm not against it, but I don't know that it's really going to be an improvement.

It does sound like they plan on recreating all the cinematics, which is amazing (the upgraded teaser looked fantastic). Especially since they've been cutting way back on cinematics for their newer releases (RoS and LotV both had only a single cinematic).

In Topic: RTX2080 boots in MacPro with boot screen

29 October 2018 - 02:48 PM

Yeah, the RTX cards have a basic UGA driver for whatever reason.

But it's not useful because there's obviously some problem with getting drivers released for Mojave. Nvidia claims it has something to do with Apple, but who knows what's really going on (Nvidia already maintains drivers for Mojave, since it ships with support for Kepler cards).

In Topic: MacOS 10.14 - Mojave

04 June 2018 - 06:48 PM

View PostSpike, on 04 June 2018 - 03:36 PM, said:

devSin, Apple deprecated OpenGL so many years ago. Deprecated doesnt mean removing, just not going to be updated.
AFAIK, this is the first time Apple has officially communicated that OpenGL is dead and will be removed entirely in a future release (which is what the official deprecation notice implies).

I was a little surprised that Apple decided to officially "bless" nonstandard GPUs and continue supporting the Mac Pro 5,1. I wonder if there'll be expanded support for non-EFI GPUs (seriously doubt it, but I also think it would be folly to continue insisting on special GPUs for the new Mac Pro).

In Topic: MacOS 10.14 - Mojave

04 June 2018 - 03:20 PM

Deprecating OpenGL (and OpenCL) is definitely going to have a big impact on games.

Luckily, most of them were gong to break anyway when they dropped support for 32-bit, but it puts another firm shelf life on many games.

It had to happen, of course, but it's sad to lose some of the games that will likely never be updated (we may not even be able to play Diablo III on macOS in a couple years).