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Member Since 01 Oct 2006
Offline Last Active Yesterday, 08:59 PM

Posts I've Made

In Topic: Vulkan Officially Released - No Mac Support

25 July 2019 - 01:55 PM

So that's a double translation layer, DX > Vulkan > Metal? :unsure:

In Topic: 64-Bit compatibility topic

21 July 2019 - 12:40 AM

View Postgalad, on 18 July 2019 - 08:10 AM, said:

The 64bit version of Tomb Raider (2013) is out. It performs better too.
From what I can remember on the openGL version, scores in the benchmark tool don't appear that much different. However, performance in "difficult" areas like the shanty town has greatly improved, by at least 50% I'd say.

In Topic: 64-Bit compatibility topic

18 July 2019 - 02:08 PM

They've added tessellation an tressFX support. :)

In Topic: Feral's upcoming project?

17 July 2019 - 10:32 AM

View PostMatt Diamond, on 17 July 2019 - 09:11 AM, said:

Good point! Earning revenue from consoles may increase the number of Mac ports they can afford to do. :-)
I don't buy that. It can only be true if Feral hired people to port Mac games. What I see is Feral allocating less ressources to Mac ports since these bring less money than console ports.

In Topic: 64-Bit compatibility topic

11 July 2019 - 12:05 AM

I had hope that these games would be ported to 64 bits... :crybaby:  Clearly, their removal indicates they won't. (They've also been removed from Steam.)
Proof: the only 32-bit game I know they're porting to Metal is still on steam and the MAS (Tomb Raider).

Curse you Apple and your pathetic backward compatibility! *shakes fist at the skies* :moreangry: