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Prolific indie game porter won't develop for macOS anymore


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#1 Cougar

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Posted 05 January 2021 - 08:11 PM

https://appleinsider...r-macos-anymore

Interesting, did not know the same, one guy did all of those games.

#2 Matt Diamond

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Posted 06 January 2021 - 08:06 AM

I don't really understand why Superliminal is included in that list. Pretty sure it's a Unity game.
While it's not zero effort to get a Unity game working on a new platform, the developer's arguments about having to learn Metal or Swift don't apply.

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#3 Janichsan

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Posted 06 January 2021 - 11:55 AM

View PostMatt Diamond, on 06 January 2021 - 08:06 AM, said:

I don't really understand why Superliminal is included in that list. Pretty sure it's a Unity game.
While it's not zero effort to get a Unity game working on a new platform, the developer's arguments about having to learn Metal or Swift don't apply.
That's a single game among literally dozens of others which are built on either proprietary or non-crossplatform engines.

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#4 UmarOMC1

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Posted 17 January 2021 - 10:11 PM

I wouldn't be surprised if Aspyr jumped on that bandwagon, too. If they were able to publish one real money maker on PC I feel they'd never look back. I'm still butthurt over having only six months of cross platform PvP in BlackOps 3—BlackOps 4 was already out…but we can join their Discord to set up matches. :nods:
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