

Game Updates for iOS 11
#1
Posted 18 September 2017 - 04:32 PM
I think I am good with my iOS games here once these few get their updates. Any other noteworthy ones you guys have been following or heard about?
#2
Posted 18 September 2017 - 08:44 PM
No signs of life for Pit Droids or The Last Express, though. I mourned for them back when they stopped working on Macs, and now it's happening all over again. :-)
p.s. Rumor has it that the reclusive author of the iOS game Pawns is hoping to update it and get it back in the store before the end of the year. I have my doubts; he should get to work on it instead of hanging around the IMG forums, whining that he just doesn't have any spare time these days..
www.mindthecube.com
Current setup: macOS 10.14.x/2018 Mac Mini 3.2GHz i7/16GB RAM/Sonnet Breakaway 650 eGPU w Sapphire Radeon VEGA 56 8GB
#3
Posted 19 September 2017 - 06:55 AM
Enterprise (iMac18,2): i7 @ 3.6 GHz || 16 GB RAM || Radeon Pro 560 || 2TB Micron + 6TB Toshiba
ChonkOpad (iPad Pro 8,9): A12Z @ 2.49ghz || 6GB RAM || 256GB
#4
Posted 19 September 2017 - 01:55 PM
Matt Diamond, on 18 September 2017 - 08:44 PM, said:
The Last Express is a DOSBox game, and I used Boxer to get it to work several years ago. Worked fine.
#5
Posted 19 September 2017 - 11:46 PM

Edit: Littlewing updated their apps today, 8 hours after my complaint! Yay!

#6
Posted 20 September 2017 - 12:22 PM
Thain Esh Kelch, on 19 September 2017 - 11:46 PM, said:

Amazing!
If a game is still up on the store, there's always a chance. If it was already off the store though then the chances are negligible.
I'm going to miss some games, and regret not getting around to others, but this will at least force me to free up some space. (And teach me a lesson, maybe, about buying things I don't have time for? Nah, I never seem to learn THAT lesson.)
www.mindthecube.com
Current setup: macOS 10.14.x/2018 Mac Mini 3.2GHz i7/16GB RAM/Sonnet Breakaway 650 eGPU w Sapphire Radeon VEGA 56 8GB
#7
Posted 25 September 2017 - 01:26 PM
Matt Diamond, on 18 September 2017 - 08:44 PM, said:
That's...pretty awesome. I was playing that on my Mac LC back in the Cretaceous Era. I didn't know it was available for iOS.
Anyway. On topic; Elder Sign: Omens has been updated for iOS11. Quest of Yipe 5, which is also awesome sadly has not. No response from the author when I contacted him (last update was years ago).
#8
Posted 25 September 2017 - 08:02 PM
#9
Posted 26 September 2017 - 01:29 AM

#10
Posted 26 September 2017 - 02:48 PM
Some apps that I have that haven't been updated in years and aren't popular apps anymore received 64-bit updates, which I think lends credit to the idea that converting an app to 64 bit isn't very difficult.
Desktop PC: R5 3600X || RTX 2080 || 32 GB DDR4 || 1TB 970 EvoPlus + 1TB Seagate FireCuda || Win10 Pro
Other: 30TB Plex Server || PS4 Pro || iPhone X
#11
Posted 28 September 2017 - 02:42 PM
Sneaky Snake, on 26 September 2017 - 02:48 PM, said:
I think you are right but there are other factors. You can continue to sell old games as-is, but as soon as you update them you are committing to support new screen resolutions, for instance.
Quote
I remember one example: the guy who made Tiny Tower was commissioned to make a Star Wars version, and the publisher took it down pretty quickly without warning him. It was making chump change from their point of view but to him it was earning significant income, which was suddenly gone.
www.mindthecube.com
Current setup: macOS 10.14.x/2018 Mac Mini 3.2GHz i7/16GB RAM/Sonnet Breakaway 650 eGPU w Sapphire Radeon VEGA 56 8GB
#12
Posted 29 September 2017 - 04:44 PM

#13
Posted 29 November 2017 - 11:28 PM
#14
Posted 02 July 2018 - 08:00 PM
Wish they'd done it in time for me to keep my saved game, but oh well.
www.mindthecube.com
Current setup: macOS 10.14.x/2018 Mac Mini 3.2GHz i7/16GB RAM/Sonnet Breakaway 650 eGPU w Sapphire Radeon VEGA 56 8GB
#15
Posted 04 July 2018 - 02:40 AM

Oh, and a variety of tower defence games I'd like to play again.