DirtyHarry50, on 22 June 2016 - 06:04 PM, said:


Homeworld Remastered Released for Mac!
#41
Posted 23 June 2016 - 12:40 AM
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#42
Posted 23 June 2016 - 12:58 AM
Janichsan, on 23 June 2016 - 12:40 AM, said:
Their Facebook is working for me. I think you now need to be logged into Facebook to access their site.
On twitter they sort of announced, they are working on multiple titles and will have news about one of them in the beginning of July.
#43
Posted 23 June 2016 - 02:27 AM
Mr Pink, on 23 June 2016 - 12:58 AM, said:
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#44
Posted 23 June 2016 - 05:51 AM
Mr Pink, on 23 June 2016 - 12:58 AM, said:
On twitter they sort of announced, they are working on multiple titles and will have news about one of them in the beginning of July.
That's good to hear.
I have felt a little guilty here of all places talking elsewhere about my decision to migrate back to PC/Windows gaming and maybe still some console too and my excitement about that for various reasons. I'm still very much an Apple fan including of Mac computers and I feel the same as always about hoping good things happen for gaming on Macs and Linux too for that matter. The more people enjoying gaming however they want to, the better.
If I could just win the damned lottery I'd love having a MacBook Pro to go with my gaming PC for the best of both worlds but it is so expensive to do so and there's no way to justify it even if I could because I'm not even doing anything that generates income with a computer anymore. It's all just simple consumer stuff largely aside of my music creation aspirations which the Mac is excellent for.
#45
Posted 23 June 2016 - 07:11 AM
macdude22, on 22 June 2016 - 06:28 PM, said:
Well, Gearbox made/published the remaster, but Blackbird Interactive developed Deserts of Kharak (with Gearbox publishing). So perhaps they have their own Mac programmers.
#46
Posted 23 June 2016 - 09:09 AM
DirtyHarry50, on 23 June 2016 - 05:51 AM, said:
Got any samples?
the Battle Cat
#47
Posted 23 June 2016 - 11:41 AM
the Battle Cat, on 23 June 2016 - 09:09 AM, said:
I had written a wall of completely off topic text here and realized I am an idiot (again!) to do that. So off into the void it goes!
I'll think about that and maybe make an off topic post where I can preface anything I share with lots of cautions, excuses, warnings, etc. as I toss my poor fragile ego into the fire not that i had any delusions of grandeur to begin with but my first outing with Garageband a while ago is my first try and my first playing/singing after 5 years off due to surgery on my arm. So we'll see but remember, if I post some links you asked for it and it's on you whatever happens to your ears.
#48
Posted 23 June 2016 - 12:18 PM
DirtyHarry50, on 22 June 2016 - 06:04 PM, said:
I am hoping they are not working on Civ VI because I am afraid then the MAS version will be a single player only experience like they have been doing.
#49
Posted 23 June 2016 - 12:32 PM
Spike, on 23 June 2016 - 12:18 PM, said:
I cannot foresee an App Store version that could include multiplayer as the game would almost surely utilize Steam features for its multiplayer component in Windows and any Mac version supporting multiplayer would need to be on Steam as well. The thing about adding multiplayer to a Mac App Store version is you are looking at having to not port it from the Windows version but actually write it to macOS multiplayer support. I doubt given the effort and expense involved that would happen myself but I guess i could wind up being wrong. It certainly would not be the first time. Even if that was done, the majority of players would be on Steam with no way for Mac App store players to connect to them.
#50
Posted 23 June 2016 - 01:28 PM
This is a result of being in the App Store. MAS apps can't require an external application because of the sandboxing rules, so exnay on the steamworks. Games like Bauldurs gate implement their own multiplayer mechanism in the app so they are actually cross platform multiplayer with the App Store version, without violating any of the sandboxing rules.
It's not that the MAS prevents them from implementing multiplayer but they have to rip out the network stuff and replace it with their own. Hoping the gamekit framework gets some love in 10.12 but as of right now replacing steamworks multiplayer with Game Center would be a losing proposition since Game Center has been broken in 10.11. Replacing steamworks with their own infrastructure is burden as well.
I would not buy any game that originally relied on steamworks integration on the MAS.
Enterprise (iMac18,2): i7 @ 3.6 GHz || 16 GB RAM || Radeon Pro 560 || 2TB Micron + 6TB Toshiba
ChonkOpad (iPad Pro 8,9): A12Z @ 2.49ghz || 6GB RAM || 256GB
#51
Posted 23 June 2016 - 02:24 PM
macdude22, on 23 June 2016 - 01:28 PM, said:
Finally the spelling NAZI in me has the stage. That's spelled, "ixnay". Sa matta you eh? Don't you have a Pig Latin spell checker??
the Battle Cat
#52
Posted 09 February 2018 - 01:19 AM
#53
Posted 09 February 2018 - 09:13 PM
AnasDilshad, on 09 February 2018 - 01:19 AM, said:
I don’t mean to pick on you but not only were we here in this thread years ago now but we also were around when these games originally released. We are well aware of their history. We are hard core gaming enthusiasts. As such, resurrecting years old threads with statements of the obvious to this group isn’t really of any educational value. It’s just the kind of distraction that necro’d threads are somewhat infamous for.
#54
Posted 09 February 2018 - 09:43 PM
DirtyHarry50, on 09 February 2018 - 09:13 PM, said:
I don't think he's entirely aware of what's going on. Just a guess.
#55
Posted 10 February 2018 - 11:52 AM
the Battle Cat
#56
Posted 10 February 2018 - 02:14 PM
the Battle Cat, on 10 February 2018 - 11:52 AM, said:
Well what I mean is I don't think he's entirely aware of what this forum is. He seems to be treating each individual game thread like it's a review page.
#57
Posted 11 February 2018 - 04:45 PM
Anyone can miss a date or respond to the most recent post without realizing what is going on once in a while. My response here and elsewhere on the same day was in recognition of a trend of not seeming to pay attention to what was being responded to. Naturally, I welcome whatever response Anas may have to offer to my comments. However, another trend I have noted is that his posts seem to be just FYI things for our enlightenment in which no further discussion is warranted no matter how we might respond to them.
#58
Posted 12 February 2018 - 01:11 AM
ipickert55, on 10 February 2018 - 02:14 PM, said:
