Whaleman, on February 11th 2005, 03:59 AM, said:
have you ever seen real RPG character building before? Like Shadowbane, or any D&D based game? What WoW has is an extremely stripped down character development that doesn't really have much choice at all. Now this is probably a wise decision as not everybody wants to plan their character for several hours... but do not claim that it has "such a huge variety"... because it doesn't.
Anyway, to your "point":
I haven't seen Shadowbane because I took people's word that it sucks. I wish it didn't because I was looking forward to it, but oh well. As for D&D games, I've played NWN and Baldur's, and those suffer from the same affliction D&D has always had, which is terrible differentiation between characters within classes (all fighters play the same, all thieves play the same, etc). So if you consider SB and D&D to be on par, then SB doesn't look so hot. As for WoW, the base classes are similar to every other game, but when you add in class skills (dozens) and talents (dozens), characters within classes can be built to play in different ways. If you don't want to call this a "huge" variety, fine, but it's better than any D&D game. Did SB's version of character development make the game any more fun to play? Apparently not, considering WoW is 10x the size, and SB has been shrinking. WoW's system works because as you level, you do have a lot of choices in specializing, and those choices actually affect how you play your character. For example, there's more to differentiate each rogue than just the weapons they use. The numerous talents and skills they've chosen along the way determine the tactics they use in battle, and that's exactly the way an RPG should work. All the guys I play with--who have experience in Asheron's, DAoC, and EQ (both)--prefer WoW's character development. Even if WoW doesn't have the absolute largest variety, it has a lot, and it works very well. If anyone doubts this, go to the WoW forums and see all the questions people have about their choices in developing their characters. Look at all the possible talent builds for each class and see if that's enough variety for you. If not, find a game you like better. I won't pee in your Wheaties over it.
Whale, if you'd like to continue this discussion on the merits of various games' character systems, fine. I'd actually like to know why you consider SB to be so much better despite its faltering popularity. And how do you consider WoW's large, though maybe not huge, number of skills and talents not to provide *any* variety? But if you can't do it without acting like we're enemies, then I'm done with you.