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Member Since 01 Apr 2000
Offline Last Active Yesterday, 08:56 AM

Posts I've Made

In Topic: 64-Bit compatibility topic

21 July 2019 - 07:31 AM

View PostMatt Diamond, on 20 July 2019 - 09:35 PM, said:

Oddly, I just got the Mac OS X warning that Starcraft II is not optimized and needs to be updated. But it is identified by the OS as 64-bit. There is nothing to decide it either way on Blizzard's support site as far as I can see.
If any app has a sub-process, a small helper binary inside that is not also 64bit... then the whole app throws the warning. Also conversely, if an app is wrapped in a DRM wrapper that is not 64bit, even if the app inside is 64bit fully, then its flagged as non-runnable.

In Topic: 64-bit apocalypse

11 July 2019 - 06:24 AM

View PostMatt Diamond, on 10 July 2019 - 08:47 PM, said:

What do you mean by locked?

Dont let it update to a 'newer' one. Kill the notifications app that keeps popping up that notice to update to a newer os. Make sure no one in the family is stupid enough to touch it. That sort of 'locked' ;)

In Topic: 64-bit apocalypse

10 July 2019 - 09:54 AM

View Postmattw, on 14 June 2019 - 11:10 AM, said:


It sounds like it will be a case of finding space to keep an old Mac around for the 32-bit titles or perhaps running the PC versions (where the licence is cross platform like Steam/GOG etc.) in a Windows VM (or WINE - although I'm not sure how that handles 32-bit games on 64-bit only MacOS either).

Best bet is to keep an older mac around with an OS that is locked.

In Topic: Borderlands 1 & Deus Ex gone

10 July 2019 - 09:52 AM


In Topic: Mac Upgrade path for a gamer?

22 June 2019 - 07:06 AM

WHat ever happened to the "Universal" in usb ....... *glaring at his drawer filled with gobs of cables, all of which are different and for specific devices*