Posted 24 July 2014 - 05:10 PM
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB HDD - Mavericks
Late 2009 27 inch iMac, Core i5 2.6GHz, 12GB RAM, ATI Radeon 4850HD 512MB, 1TB HDD - Mavericks
Mac Mini, PowerPC G4 1.4Ghz, 1GB RAM, Radeon 9200 32MB, 256GB HDD - Leopard
Dell Inspiron 1200 Notebook: 1.2GHz Celeron, 1.2GB RAM, Intel GMA915, 75GB HDD - Ubuntu
Generic Black Tower PC, Dual Core 64-bit 2.4GHz, 4GB RAM, GeForce 9600 GT 512MB - Windows 7
Posted 24 July 2014 - 07:22 PM
Perhaps someone from Aspyr or Feral can elaborate with what happens with their Steam games? I would like to support Mac publishers as much as possible and knowing how would be awesome.
Smoke you should PM edddeduck or Aspyr-Blair. They would most likely be able to shed some insight.
Gaming Build: i5 8400 || Vega 56 || 16 GB DDR4 || 960 Evo NVMe || Win10 Pro
Other: 30TB Plex Server || Xbox One X || PS4 Pro || iPhone X
Posted 25 July 2014 - 02:54 PM
Unless the terms have changed, you have to play it mostly on the Mac within one month of purchasing it for the Mac publisher to get the credit. (Which is pretty harsh.)
Now that you remind me of this, I'd better fire up DXHR:DC this weekend, just for a bit.
Current setup: macOS 10.11.x/2008 MacPro 3,1 Xeon 2 x 2.8GHz/8GB RAM/NVIDIA GeForce GTX 680 2GB
Posted 29 July 2014 - 06:51 PM