Feral's upcoming project?
Posted 14 February 2018 - 12:19 PM
And then, a few minutes later, the game has you slaughter the next dozen of enemies.
The whole thing is basically Ludonarrative Dissonance: The Game.
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
Posted 14 February 2018 - 12:35 PM
So I'm looking forward to playing the sequel.
Current setup: macOS 10.11.x/2008 MacPro 3,1 Xeon 2 x 2.8GHz/8GB RAM/NVIDIA GeForce GTX 680 2GB
Posted 14 February 2018 - 01:50 PM
Hold the phone. What's your take on Infinite's story?
Posted 14 February 2018 - 10:41 PM
Man I feel the complete opposite way about the story. The characters felt super natural and engaging to me and I became very invested in them over the course of the game. I also didn't have much trouble telling what was going on (until the end, had to google that one but I thought it was an interesting conclusion). I'm also not entirely sure how it "tried" to look profound?
I will agree that the combat got repetitive though. Towards the end I was literally just sleepwalking through combat so I could see more of the story, though I would attribute that to my own fatigue rather than the combat not integrating with the story, or somehow detracting from the experience. I find it interesting that you mention Half Life 2 as an example of "varied" gameplay, because I think that it's anything but. The levels in Half Life 2 are so varied and interesting, but the way you interact with them wasn't that different. Theres the buggy mission, and the ant pod thingys you get towards the end, but other than that you pretty much just use the same 4 or 5 guns over and over again, maybe use the gravity gun if theres something cool or fun around but that just felt like a cool gadget to show off physics in source 2 rather than a serious tool to deal with difficult enemies.
I will say that it's been a while since I finished HL2 (less time since infinite) so I'm sure my memory will be wrong but cant hurt to share my thoughts.
Posted 15 February 2018 - 10:32 AM
Posted 15 February 2018 - 02:19 PM
I did not now that was even a law. Jesus.
Posted 17 February 2018 - 10:57 AM
Posted 19 February 2018 - 01:20 PM
Posted 06 March 2018 - 01:13 AM
What could this be? Have Feral released Lego games for Linux?
Posted 06 March 2018 - 02:55 AM
The next LEGO ports should be 'Ninjago' and 'Marvel Super Heroes 2'
Also the 'Ninjago' game has only Mac Depots on SteamDB, while 'Super Heroes 2' has no Mac or Linux depots yet.
Posted 22 March 2018 - 10:24 PM
Posted 30 March 2018 - 07:47 AM
Posted 09 April 2018 - 08:17 AM
- macOS 10.13.4
- 2.3 GHz Intel Core i5 processor
- 8 GB of RAM
- 2GB Nvidia 680MX, 2GB AMD Radeon R9 290M, 1.5GB Intel Iris 540 graphics card or better
Thanks Feral, for supporting Macs with nVidia cards, even dating back to 2012. I had given up hope...
I hope this will come to the Mac App Store too.