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Frigidman™

Member Since 01 Apr 2000
Offline Last Active Feb 12 2020 06:40 PM
*****

#451831 Answer questions for the Feral newsletter!

Posted Frigidman™ on 15 November 2019 - 10:20 AM

Action, because how old I'm getting, I just cannot remember the entire story for how long it takes to complete it, with all the sidetracks of side missions, and stupid collectibles.

So now I just go for the more mindless action game where I don't need to think about following a story when the game suffers ADHD itself.


#451809 Halo: The Master Chief Collection is coming to Steam

Posted Frigidman™ on 14 November 2019 - 04:56 PM

mic drop


#451799 16" Macbook Pro

Posted Frigidman™ on 13 November 2019 - 01:08 PM

Yeah, I was browsing around on it this morning. I'm interested.... but 'not right now', because it will ship with Catalina, and well... Catalina is a complete mess right now. Also, I just got a mini2018 recently, which is doing just fine for my needs for at least the rest of this year and well into next.

However that new 16" mbp is on my radar.

Even maxed out, all the bells, and even a whistle... its only $6k... same price I paid to have my house painted last year (but sadly, the paint on the house would most likely last longer than the new laptop).


#451798 Mac Mini 2018 and Logitech G502 - high pitch noises

Posted Frigidman™ on 13 November 2019 - 01:06 PM

View Postmindnoise, on 13 November 2019 - 12:23 PM, said:

Yes, MX518 is silent.

and yes, it is a a "ridiculously high resolution" laser mouse : 16k DPI, 1Mhz poll rate, ARM CPU.

PS and thanks fpr the coil whine tip. I googled it but (luckily?) it does not sound like that at all. it's more pure sine wave.
And it really only happen when I move the G502. I can do morse code with it. :)

Interesting. Maybe then its "USB whine" LOL... you are pushing so much data through that it creates that tone.

Hmm, come to think of it ...... I once had an issue with a mouse I had plugged into a laptop, and the 'speakers' would whine when the mouse moved. Gah, what mouse was that... where is it... I think I may have tossed it.


#451733 Feral's upcoming project?

Posted Frigidman™ on 05 November 2019 - 01:42 PM

View Postjeannot, on 05 November 2019 - 01:17 PM, said:

Crap. :(

EDIT: it's not the first time that a Feral game requires the latest macOS, but in this instance, I don't think it's a good move. I suspect that many Mac gamers are not willing to update to Catalina.

Judging by the metrics on MGS... the adoption rate of Catalina has been VERY low compared to all prior macOS versions.

10.15 is still sitting at only 2.7% of users, using it.
10.14 is sitting at 51.2%.
10.13 coming in at 21.1%.
Then all the rest is a mix of all the prior all the way back to 10.4 (yes, some people still run 10.4).


#451679 Diablo IV announced

Posted Frigidman™ on 01 November 2019 - 04:29 PM

another diablo..... so much creativity .... blizzard sucks ass.


#451674 Borderlands 3!

Posted Frigidman™ on 01 November 2019 - 12:38 PM

View Postmacdude22, on 01 November 2019 - 07:37 AM, said:

K/M are unusable in FPS games.

This nonsense brought to you by the one who also thinks AMD is superior to Nvidia.

Its aaaaallllll beginning to make sense now .....


#451657 64-Bit compatibility topic

Posted Frigidman™ on 31 October 2019 - 02:28 PM

Well, from what I've gathered from customer issues, and seeing posts mentioning it .... it looks as if steam has implemented a halt to run games not flagged as Catalina compatible. But ..... they default marked all games as NOT until a dev goes in and flags it correctly (so a lot of games are currently wrongly flagged).

So, this has a side effect of making lots of fine-working games, not be able to be launched.

:rolleyes:


#451588 What games are people playing these days!?

Posted Frigidman™ on 22 October 2019 - 10:30 AM

Pretty much .... if they are the 'only source' then there is no point in improving themselves to actually become a real competitor (look how bad Origin is). Steam needs a real contender.... get it off its butt and improve in some areas.

If Epic had the balls to join the fight... provide external sources with Epic Keys... (uplay, steam, gog all do... some origin)... Epic would actually be someone to pay attention too.


#451585 What games are people playing these days!?

Posted Frigidman™ on 22 October 2019 - 07:29 AM

View Postmacdude22, on 22 October 2019 - 06:54 AM, said:

Where were the complaints when everything was a "steam exclusive". :whistling:

Maybe because there wasn't anything that consolidated installs and games before. In all honesty, Steam is a big part of why I switched to PC gaming more because with steam it was so much more easy to get games and installed and 'working' ....... vs what it used to be before them, a total mix of cockeyed installers and broken nonsense and hoops to jump through just to get a single game running right.

Cant think of any 'competition' when steam sat down and snagged up tons of games and did exclusives (I dont even recall any exclusives, unless it was just publishers not wanting to bother with stupid self-installers anymore, so they only posted it to steam out of ease of use).

But now... Epic is trying to fight steam and the massive user base of steam by taking games and going exclusive with them. When there is little to no point in doing so especially since the Epic app, store and installer/manager is a total piece of crap (who wants to go backward?). Well, the only point being greed and monopolistic behavior. Steam may host all the games, but they still let stores sell their games and be competitive with pricing. Epic is like "no no no! no one else, only we can, we drive the price at whatever we want, and you cant do anything about it!" ... monopoly at its best.

Getting back on topic.... I been doing me some zombie killen in Dying Light. Pretty smooth game, runs at high details 120fps locked, and has lots of action, and fluid control. Jumping about, sliding, leaping, smashing, even the way you move the mouse, character, and swing weapons controls how you go about attacking zombies.

I've found the Bow to be especially nice, in that headshots take a lot of zombies down, AND you can yank your arrow right out and not have to worry too much about running out of ammo (unlike guns, which are loud and draw in some nasty critters... and run out of bullets).

Decent fun game.... for a sandbox zombie flick.


#451559 Free Mac (and occasionally Windows) games

Posted Frigidman™ on 18 October 2019 - 03:02 PM

View PostJanichsan, on 18 October 2019 - 01:21 PM, said:

You can still buy all the DLC for $150 if you desperately want to give Paradox your money.

How bout this "buy all dlc" list: (Train Simulator)
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#451542 Feral's upcoming project?

Posted Frigidman™ on 17 October 2019 - 10:16 AM

View PostMatt Diamond, on 17 October 2019 - 08:27 AM, said:

I'm not opposed to expansions sold as DLC. Original game comes out, and if it does well enough the developers can add more content. Only the people who want the content have to pay for it. Extended development means ongoing support, which is good for all players, even the ones who don't buy the DLC.

Unfortunately most studios still plan to move most or all of the developers off the game afterwards regardless of what happens. So they develop the DLC up front with the rest of the game, and then market it by trying to make us feel bad if we don't buy the full package. But that just makes us mad that the stuff wasn't in the base game.

I flew Frontier Airlines a couple times recently, and it went well. But I didn't appreciate the constant nagging to upgrade my seating and baggage choices. They even had a sign up at the airport suggesting that people behind you in line will get annoyed at you for holding things up if you don't purchase a carry-on allowance, then find your personal bag doesn't fit under the seat. The sign literally said "everyone on the plane will know it's you".

I'm waiting for the day of coin-operated bathrooms on flights. And pre-purchase bathroom privileges.


#451536 Answer questions for the Feral newsletter!

Posted Frigidman™ on 16 October 2019 - 10:45 AM

Myst V end of ages gave me a bit of a weep, and for being the 'end of a long impactful story'. I'm not sure if it was most satisfying though, it certainly was one that I remember after all these years.

However one that had an impactful and wonderfully "satisfying" ending, was Portal 1 (this was before portal 2 was even a thing). It had this awe, an amazing scripted series of events, incredible design for the visuals, and the downright satisfaction in what you did during that ending to come to that ending. It was ... brilliant in that respect. (and lets not forget the end song ;) )


#451529 Feral's upcoming project?

Posted Frigidman™ on 15 October 2019 - 12:21 PM

View Postjos, on 15 October 2019 - 09:04 AM, said:

Finally, the first game that interests me in over a year (the release of Life is Strange: Before the Storm in September 2018). Luckily it's also a Definitive Edition with everything included, the way games should be released. I hate this stupid DLC crap. I just want to buy the whole package at once, just like we did 20 years ago. To me that's actually an advantage of being a Mac gamer: by the time the game is released for the Mac very often there's already a complete Definitive Edition available, so you can just buy the whole package without having to pay for DLC.

Exactly.

Whats even more stupid: A game that has yet to even be released... and it has a few DLC already listed for it. Like, wtf? Just add that remedial nonsense into the base game you HAVE YET TO ACTUALLY LAUNCH. Geezus... game devs these days are fraking retarded.

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#451526 64-Bit compatibility topic

Posted Frigidman™ on 15 October 2019 - 08:30 AM

View PostJanichsan, on 15 October 2019 - 12:27 AM, said:

Your games might still have been updated (at least in part). That's what I meant when I wrote that GOG releases these updates silently: there does not only seem to be no mention of the whole process on their website, it's not only reflected in the change logs. To give you some concrete examples: Falcon 3.0 ("Gold"), Wing Commander 1, and SimCity 2000 all have the new wrapper, but the last listed update in their change logs is an added cloud save functionality for Windows.

Right, we do this as well. If its just a compatibility update with no change notes, we update-in-place without any notice about it. This is so new downloaders get the new file, while people who already had it installed and running... don't get bothered to update something that would have no changes for them.