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A Kickstarter Project Retrospective

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#61 Janichsan

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Posted 29 August 2019 - 12:24 PM

Totally forgot: Underworld Ascendant has its Mac version by now. Not that anyone cares...

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#62 Matt Diamond

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Posted 30 August 2019 - 07:34 PM

View PostJanichsan, on 29 August 2019 - 12:24 PM, said:

Totally forgot: Underworld Ascendant has its Mac version by now. Not that anyone cares...
If there's a sequel they should name it Underworld Descendent.
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#63 Matt Diamond

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Posted 03 October 2019 - 04:41 PM

Descent: Underground - went out with a whimper. Started off well, with alpha builds and regular video updates. But they seemed a bit too giddy with scope creep and Star Citizen-like promises. Eventually a new publisher stepped in and tried to rein back the scope, but rumors say they demanded console versions and didn't contribute promised resources. Regardless, we've heard nothing from the developers for months and I'll be shocked if we ever do.

Overload: that team has also largely disbanded, but that was after successfully delivering the single player game, and a pretty good multiplayer as well. It's disappointing that it didn't sell better, but the game was delivered and I played the heck out of it for a while.

My Time at Portia: successful PC and console releases, followed by patches. The Mac version was held up supposedly for performance problems, but they aren't really responding to questions about it or other missing kickstarter rewards. Add in the Catalina transition and I expect they've pulled the plug on the Mac version. For some reason I'm madder about this one than D:U., possibly because I has accurately judged D:U to be risky.
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#64 nick68k

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Posted 03 October 2019 - 07:57 PM

View PostMatt Diamond, on 03 October 2019 - 04:41 PM, said:

My Time at Portia: successful PC and console releases, followed by patches. The Mac version was held up supposedly for performance problems, but they aren't really responding to questions about it or other missing kickstarter rewards. Add in the Catalina transition and I expect they've pulled the plug on the Mac version. For some reason I'm madder about this one than D:U., possibly because I has accurately judged D:U to be risky.

Too bad if true. I was looking forward to that.
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#65 Matt Diamond

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Posted 04 October 2019 - 06:34 AM

View Postnick68k, on 03 October 2019 - 07:57 PM, said:

Too bad if true. I was looking forward to that.

I may be wrong. They seem swamped-- the console versions lag PC and have needed multiple patches. Things may settle down. But I wouldn't put money on the Mac version at this point.. Whereas I did put money on it earlier :-)
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#66 nick68k

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Posted 24 January 2020 - 10:30 PM

So Unknown Realm was looking pretty good; $126k raised on Kickstarter for an 8-bit RPG throwback in pre-alpha.

Delivery date was Dec 2017, that came and went, and apparently no further progress on the game since the original campaign, other than the release of a chiptune music track. Very evasive developers and plenty of angry backers, as you can imagine. It'll be an interesting case study at some stage. Did the game even exist at all?
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#67 Cougar

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Posted 25 January 2020 - 12:11 AM

View Postnick68k, on 24 January 2020 - 10:30 PM, said:

So Unknown Realm was looking pretty good; $126k raised on Kickstarter for an 8-bit RPG throwback in pre-alpha.

Delivery date was Dec 2017, that came and went, and apparently no further progress on the game since the original campaign, other than the release of a chiptune music track. Very evasive developers and plenty of angry backers, as you can imagine. It'll be an interesting case study at some stage. Did the game even exist at all?

I’d not heard of this. I just read the developers latest insulting update to backers...just wow. Apparently you’re “negative” for wanting evidence the game is still being worked on. In my experience with Kickstarter, devs will usually candidly admit defeat, or rarely, go radio silent. Not that.

#68 nick68k

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Posted 25 January 2020 - 09:18 AM

I forget to mention that Unknown Realm was also funded via MegaFounder too. The site has gone, so I don't remember the exact details (although I funded them here). Several tens of thousands of dollars were raised via MF iirc.

It's a very interesting story, although not in a good way.
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