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The Secret History of Mac Gaming


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#121 Cougar

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Posted 10 May 2018 - 03:35 PM

View PostMatt Diamond, on 10 May 2018 - 03:20 PM, said:


The Escape Velocity screenshots - I don't know what game these 3d computer-generated landscapes are from, actually..


The game used prerendered CG landscapes for the planet landings...but it's a bit strange those are the only screenshots.

#122 Matt Diamond

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Posted 10 May 2018 - 07:39 PM

View PostCougar, on 10 May 2018 - 03:35 PM, said:

The game used prerendered CG landscapes for the planet landings...but it's a bit strange those are the only screenshots.
Thanks for the info. That is strange. The text itself notes that "most of the game takes place in space".. and I had even searched google images for "escape velocity game" to see if those images might be in-game planet landings. No help for me there; ALL the google images are the classic top-down 2D space view you'd expect.

Oh well, not an error per se, but still a kind of mistake. Maybe like happened with Ferazel's Wand screenshots, the normal, dark screenshots didn't reproduce onto the printed page well? Obviously other publishers have solved that issue so I put it down to Unbound's inexperience, or possibly it was a limitation of the type of paper used.)
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#123 mossy_11

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Posted 10 May 2018 - 08:13 PM

View PostCougar, on 10 May 2018 - 01:48 PM, said:

Richard, I plugged your book in my question for Rand Miller's Myst Kickstarter AMA. He had good things to say, though he didn't really answer my question (lol). It's at 55:44. https://live.kicksta...ith-rand-miller

The whole AMA was really great, and I learned a lot even as a crazy Myst fan. (The Miller's dad was originally going to be Atrus!)

Thanks! I'll watch the whole thing later, but I jumped straight to your question to hear what he had to say about it. Rand gave an interesting answer, even if it wasn't quite for the question you asked.

View PostMatt Diamond, on 10 May 2018 - 03:20 PM, said:

I finally finished the book. As usual, I learned something on every page, even on topics I thought I knew well.

[comments and stuff, omitted for readability]

Erratum:
The Ferezel's Wand pics didn't come out in the print edition- too dark and illegible. They are ok in the eBook though.
The Nanosaur screenshot is labelled "Bloodsuckers".
The Escape Velocity screenshots - I don't know what game these 3d computer-generated landscapes are from, actually..

Yeah, I was a bit bummed when I saw the Ferazel's Wand screenshots and had to kinda squint to make out the details. Something to do with the paper used, I think, and probably the images needed to be edited to make them brighter to compensate. The EV screenshots were all from the planet landings. I don't know why Darren used those rather than the gameplay shots I had in our shared folder; I'd guess because they are visually very interesting and intriguing, whereas the 2D space environment isn't. But I never asked him, and I kind of liked the way he highlighted some easily-ignored but beautiful part of the game.

Here's the full set of EV screenshots I took for Darren to draw from. You can find the source for each one used in the book there: https://www.dropbox....JfC6hcwLoa?dl=0
And since I'm all about preserving this history, here's the official EV press kit: https://www.dropbox....Irg23bs-ha?dl=0
Author of The Secret History of Mac Gaming - https://secrethistoryofmacgaming.com/ - out March 22 2018 in the UK and online