Posted 31 January 2014 - 07:32 AM
Frost, on 31 January 2014 - 05:15 AM, said:
It's probably got more than enough horsepower for it. I remember an interview with a developer mentioning one very nice advantage the PS4 has that should come more to the forefront as time goes on is it has fantastic capability for GPGPU tasks running alongside regular GPU tasks without being overly taxing.
Perhaps, but from all accounts it seems that emulation tends to not really leverage CPGPU stuff much... (The vast majority of the work for this (and basically all other emulators) is done in software recompiling and executing code) and typically raw CPU horsepower is what it needs... and doesn't usually benefit much from multithreading (beyond 2 cores, at least PCSX2 and Dolphin don't). I'm not outright dismissing the possibility. But to me it's as if you are talking about theoretical stuff more than practical. They may very well do that and prove me wrong... who knows.
PS3 had raw GHz. Being clocked at ~3.2GHz for the Cell. PS4 has ~1.6Ghz... now I know that's an apples to oranges comparison as one CPU is a custom PowerPC CPU and the other is a custom x86-64. But so is comparing what the PS3 could do to the PS4 when it comes to CPU tasks that emulation needs.
--Tetsuo
Alex Delarg, A Clockwork Orange said:
It's funny how the colors of the real world only seem really real when you viddy them on the screen.
the Battle Cat said:
Slower and faster? I'm sorry to hear such good news?
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