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Matt Diamond

Member Since 30 Jul 2001
Offline Last Active Yesterday, 09:41 AM

Posts I've Made

In Topic: Apple CPUs to Replace Intel in Macs?

Yesterday, 09:42 AM

View PostDirtyHarry50, on 19 August 2018 - 11:15 PM, said:

I find it hard to imagine a bastardized Mac running both OS X apps and iOS apps.
Agreed. Aside from what they've already announced, which is bring UIKit to Mac.


The tiny niche group who need a Pro Mac, desktop or notebook, and play AAA video games just is not enough to support ongoing development down the road. How far down the road? I don't know naturally but I think when you see ARM MacBooks and iMacs appear it'll be game over right then and there.

It's a small group when you compare it to, say, the number of mobile users. On the other hand, not so small that they didn't bother coming out with the iMac Pro. Also not so small that they haven't come out with a new "behind the Mac" ad campaign targeting those users.

So my personal opinion is that the Mac Pro line won't be going away any time soon. In its current form it's not gamer-friendly, and like you I don't see signs that Apple will change that. Sigh. Eventually the world may decide that the idea of a PC isn't necessary anymore, but I don't think we're close to that yet. Ask me again in 5 years..


If my saying that offends you or you think I am an idiot, I am sorry
Since it doesn't, then you don't have to be sorry, right?

In Topic: What games are people playing these days!?

30 July 2018 - 07:53 AM

I'm about 2.5 hours into Psychonauts, which was on my to-do list for too long. It took me a while to get used to the character's rather bizarre appearances, and there is a lot of walking around the camp at first, but the dialogue is really funny and the action is slowly picking up. After the first hour I was hooked.

Something about the game's handling of full screen screws up the icon arrangement of my desktop (a bug which used to be VERY common among Mac games, and now is almost unheard of.) Switching screen resolutions seems to be enough to fix them though. I sometimes also need to quit my Steam client as well, no big deal.

Still playing Overload on the side. On the whole, extremely pleased with the single-player game, and they've just released the level editor as well. Unfortunately the multiplayer component (which was not promised during the kickstarter campaign) is frustrating: there aren't enough players and the few who do play are really hardcore. Many players give up on mulltiplayer after a couple matches, so it's an unfortunate feedback loop. On the plus side Overload recently got picked as one of the "PAX 10" so hopefully that publicity will give it a shot in the arm.

In Topic: Answer questions for the Feral newsletter!

24 July 2018 - 11:14 AM

View Postmacdude22, on 23 July 2018 - 10:06 AM, said:

I'd like to meet this community, can you direct me to their location.

"If you are listening to this, YOU are the resistance."

In Topic: Answer questions for the Feral newsletter!

23 July 2018 - 07:45 AM

View PostMatt Diamond, on 20 July 2018 - 02:59 PM, said:

Our shared past, and shared appreciation for what used to be a unique, innovative, and under-appreciated platform for computer games.

I read this back today and it sounds much harsher than I intended. At the risk of digging my hole even deeper, I will attempt to clarify.

The Mac gaming market used to be very distinct-- the OS was different, the hardware was very different. We had great games that were Mac-only, and of course many games that never made it to our platform. Some multi-platform games were frankly much better on the Mac than elsewhere.

Nowadays the Mac is still a great platform but for games it is almost entirely a subset of the PC market. And the Mac versions are not better than the PC versions. This isn't all bad: the Mac platform itself is so strong that our fear isn't that Microsoft or Dell will kill it, but that Apple will (e.g. by migrating it to iOS.) And we have more Mac games than ever before. But the distinctiveness is gone.

So: the Mac gaming community I know best is made up of fellow old-timers who recognized that there was something special about Mac gaming, spent their precious time and money on it, and shared the ups and downs with me.

If you are reading this in the IMG forums then you are probably in that community. :-)

In Topic: Answer questions for the Feral newsletter!

20 July 2018 - 02:59 PM

>What is the best thing about belonging to the Mac gaming community?

Our shared past, and shared appreciation for what used to be a unique, innovative, and under-appreciated platform for computer games.