RtCW Multiplayer: how many people are still playing?
Posted 26 April 2004 - 09:47 PM
for all you guys with older iMacs (like myself,) the new eMacs are only $799!
I'm pretty sure 1.25Ghz will play RTCW far better than my measly 400Mhz. :razz:
Posted 27 April 2004 - 12:24 PM
Posted 28 April 2004 - 07:16 PM
I was hoping the game would perform as well as the RtCW demo did on my machine. Single-player is playable, but there are some MP maps (the ones with weather) that just bring my machine to a crawl. And some of the other maps are barely playable.
Looks like I have to start saving for a new machine.
Posted 28 April 2004 - 09:46 PM
Posted 30 April 2004 - 04:21 AM
Posted 30 April 2004 - 05:11 AM
Posted 30 April 2004 - 12:01 PM
Thanks, that's good to know.
Is there a FAQ or something that will explain the function of the various folders with the RtCW folder?
What are the following folders for: bani, osp, PB, shrubmod, and Main?
And why are there multiple copies of my "wolfconfig_mp.cfg" file? Which one do I edit?
Posted 30 April 2004 - 12:42 PM
To speed up RTCW…
First make sure you have 1.4. It is called beta but Aspyr say its perfectly stable and there won't be any more releases, it's never crashed on me and is perfect apart from a few bugs, though these exist in the PC versions too.
The folders are…
bani, banimod: mod folders. some servers run custom modifications to the game, when you enter one of these servers it creates a new config file in these folders.
main: probably the most important folder, your main config, all the maps, all the games textures, sounds, models, are stored here.
osp: another mod, this one won't work properly on the mac unless you download it from the website, since it's client-side
PB: punkbuster folder, most servers have punkbuster enabled which prevents people from cheating, and to enter a pb server you must have pb enabled too. pb stuff is stored here
shrub, shrubmod: like bani mod (but its a different mod)
the .cfg files are sort of like mac osx preference files, and have your graphic settings and key controls stored in them. each mod has its own config, wolf single player and multiplayer both have diferent configs too.
To get better performance…
First start by lowering your graphic settings. Lowering geometric detail will give an ok-fps boost and you won't notice much difference. Lowering textures makes stuff look less detailed, but not too bad at all. You should keep color at 32bit since it looks crap at 16bit (all dithered). texture depth can be lowered to 16bit, some colors will disort a bit but it won't look too bad. antitrosphic filtering will slow the game down, so will triliniar filtering.
The next thing is the in-game screen resolution. typically, the higher the resolution the clearer the image, so the lower it is the more blurry things will be, and text will be bigger and harder to read. However, if you have an LCD, usually choosing the default resolution for the LCD will give you better fps than choosing a lower one (I get better fps at 1024x768 than 800x600 on my G4 imac with flatpanel lcd).
Other things that will noticibaly improve fps are setting low quality sky, it doesn't look too bad when you get used to it, removing particles (the explosion sprites and smoke effects when shooting walls goes away, you'll still see explosions by the grey bouncing smoke-streamers). Removing wallmarks and lowering brass-time can help. Removing coronas will help a LOT.
By editing your config, you can also remove shadows, blood and bits of dead players which can speed things up a bit. For example, if you open the console (default key is ~) and type
will turn off shadows or gibs. typing the same but with a 1 will turn them back on. there are tons of commands, you can search the internet for them.
Wolf's RAM doesn't get automatically allocated like other osx apps, you have to do it manully like in OS9. By default rtcw uses 56mb of ram, if you have more you can assign it more. Make sure you don't assign too much, or it'll have to use virtual memory which will slow the game down instead of speeding it up. You should assign a maximum of 3/4 of your availble ram. So if you have 512mb you could assign 256 or 300. Probably not much point going any higher than that sinceit uses 56 by default. To assign more ram, open the console and type
instead of x type the amount of ram, for example
You then have to restart the game for it to take effect.
Phew, sorry if that was sort of long winded and badly explained, but meh. There is loads more you can do to optimize but I doubt you'd want to go that far.
and btw, generally you'll get much better fps on MP than SP, or at least thats how it is for me
Posted 30 April 2004 - 01:16 PM
If you make that change in the console and then restart the game (I'm assuming it's fine to do this from the main menu and you don't have to be in-game), is that a permenant change or do you have to do it every time you play the game.
Posted 01 May 2004 - 11:11 AM
Dual 533 with a Geforce3?
Posted 01 May 2004 - 01:12 PM
I don't know if there's a demo, but if there is, get it and try it on your machine.
Posted 02 May 2004 - 11:35 AM
without a number, it will tell you what it is at the moment, and what the default is (so you can be sure).
Posted 06 May 2004 - 11:33 AM
So now I clean installed it, found the pesky latest update. And I still get problems trying to connect to server. Usually it says "invalid .PK3 files referenced." Or sometimes its a random error. Anyone know why I get this?
Posted 06 May 2004 - 05:58 PM
Have you updated Punkbuster? They have an updater that you can use (PB Web).
I think the punkbuster website is evenbalance.com or something like that. Worth a try.
Posted 09 May 2004 - 01:39 AM
Posted 09 May 2004 - 02:34 AM
Posted 09 May 2004 - 03:55 AM
Try installing it again, the immediately download 1.41 from Aspyr's site. It is called a beta although it is the final release, and doesn't have any bugs. There is also a "patch" that will "fix" the beta, but you shouldn't need that. If you search the news archives, there was a news post when 1.41 came out, and in the comments you can read all about the problems some of the people had, and what they did to solve them.
Though installing 1.41 directly after a fresh install should work fine.