Compared to the claustrophobic environments of Quake II, the openness of some levels of Unreal were a sight to behold.
More than 10 years on, Facing Worlds is still a timeless CTF map among many multiplayer online FPS players.
One of my personal favourite deathmatch maps.
Iíve got a bad feeling about this.
I get the feeling weíre not going to be seeing him in Unreal 2.
Itís hard to take interesting screenshots when people are shooting you.
Öor maybe the fact that I suck might have something to do with it?
Unrealís levels still look good, even despite their age.
This Brute isnít pretty on the inside, either.