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Ask Aspyr - Volume 1
August 27, 2002 | Tuncer Deniz

A few weeks ago we asked IMG readers to send in questions for Aspyr Media for a new feature called Ask Aspyr. Michael Rogers, the President of Aspyr Media, took the time to answer the numerous questions. So without further ado, here's this month's installment of Ask Aspyr.

Question: Is there any chance footie lovers will see an installment (just one would
be enough) of the FIFA series? - sjoerd-wiemer sjoerdsma

Answer: We would love to do more sports games for the Mac. Unfortunately, there's nothing official I can comment on now, but sports titles continue to be on our list of target games.

Question: Your company does a fantastic job converting some of the biggest hits from the PC world. With the success of the Sims series, any chance of a conversion of the upcoming Roller Coaster Tycoon 2? - Eric Smith

Answer: RCT2 is an Infogrammes title, so MacSoft would be the best one to talk about it's potential presence on the Mac.

Question: Is Aspyr, as a company, only interested in porting games or do you guys have a future plan to perhaps, in partnership with new mac game developers, help publish their mac only games? If so, at what stage in the development should a mac game developer contact you and what would Aspyr be interested in helping out with to make sure it will be a killergame for the macplattform? - Håkan

Answer: We're interested in doing more games. Our strength is in bringing out high-profile brands to the Mac, but we are planning to branch out a bit. Producing a Mac-only title, with the kind of commercial quality that gamers expect is difficult.

Question: Is Aspyr planning to bring to the Mac, a car racing game (Formula 1 Grand Prix, Need for Speed, etc)? - Eric Garneau

Answer: While nothing official has been announced yet, we are working on addressing this market segment as well.

Question: I was wondering if Aspyr had a choice which would they prefer if a developer would give them code periodically and allow them to port it as the game is being developed so that it can be released sooner or if they prefer getting the code all at the end. - Poul Hornsleth

Answer: That's a difficult conflict for us. We're motivated to get the games out as close to the release on any platform as possible. That's our goal. At times, getting code drops before the game is done actually makes our development take longer because the developers add new stuff and change old stuff. Getting products out quickly is always our goal, and we're continually working on that. Hopefully you'll see some good things come out of this soon.

Question: I am enjoying playing Galactic Battlegrounds (even if WarCraft III is distracting me at the moment), and was wondering if there were any plans to port the expansion pack to the Mac. More than the additional races (which would be cool), the extra balancing and additions to the existing races would be very nice to have. - Jeffrey Reinecke

Answer: Yes, Star Wars: Galactic Battlegrounds Clone Campaigns is coming to the Mac. Check our site for details. The game should be out soon.

Question: Were seeing great games ported from EA, many good titles and some not so good in my opinion and we rarely get any sports games, other than Madden NFL 2000. With your good standing with EA (speculation), will we see any upcoming sports titles in the near future if ever? - fLy

Answer: See above. We want to play sports games on our Macs too.

Question: Why does it take so long for your games to reach the UK? They seem to arrive about six weeks after their US release.

Answer: Recently, we've had challenges getting products out internationally. I think we've taken some good steps to get better at this. Today, most of our products are available in English, French, German and even some in Japanese. It's been a learning process, but I think you'll see a shorter turn time in the second half of this year, compared to the first.


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