Friday, September 21, 2007
8:00 AM EST | Brad Custer
Enemy Territory: Quake Wars from Aspyr Media features strategic team play, persistent character promotions, and the universe's most powerful weapons and vehicles in heroic objective-based battles as the Global Defense Force faces off against the alien Strogg invasion. Battles rage on stunning battlefields inspired by tropical, arctic, temperate, urban and desert locations both online and offline against lethal A.I. combatants.
With unmatched graphics, physics, networking, and story-driven military missions, Enemy Territory: Quake Wars transports players to the front lines of the ultimate war for Earth.
As the invasion begins, players choose to battle as one of five unique classes in either the human Global Defense Force or the barbaric Strogg armies, each augmented with specialist weapons and combat hardware.
Troops utilize more than 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for intense ground assaults; or helicopters and anti-gravity ships to lend firepower from the air.
Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.
War is Hell especially when it's Quake-style. ;)
With the recent update on the status of Enemy Territory: Quake Wars from Aspyr Media, the excitement for its release is apparent in my inbox.
As always, I enjoy honoring your requests, so this week we go back to war.
I was able to create this week's wallpaper with the help of Aspyr Media.
I simply entitled this selection, "Stroggify" after our would-be conquerors, and I hope you enjoy it as much as I did making it. :)
Everyone be sure to keep those requests coming in.
Enemy Territory: Quake Wars